The Adventurer in Neltharion's Story

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Well, Math Nut has come up with something interesting I think some of you might wanna look into.

Displaying Deathwing Loot Table.jpg


Yah, it's my least favorite image!

First thing that needs to be stated...

The story isn't about adventurers, the players, or the guilds, so I'd definitely agree they'd not be major elements. And recognizable Adventurers, Guilds, and Players from WoW definitely shouldn't show up, since it'd add nothing and break suspension of disbelief.

Yes.  Remember guys who do the game, you aren't really a part of the story, nor are you the main character of the story.

The same goes for my stories.  This is Neltharion's story, not yours.

So, here's some interesting things the Math Nut has showed me...

  1. As minor characters, adventurers could provide a way to represent and explore the Player's perspective of the world, and show how and why it is so inaccurate and distorted. And especially emphasize how clueless the Players and Adventurers are about this distortion.
  2. The way that the main cast views adventurers could provide a way to see how the NPCs-- the true drivers of the lore and events-- really view the players and their "heroics".
  3. The interaction between the main cast and minor adventurers could be a useful conflict to draw out and explore the main cast.
  4. Adventurers could serve as comic relief.
  5. Adventurers could be extremely useful tools and cannon fodder for the main characters, in addition to being useful tools at a narrative level. 

I do like the fourth one.

Expanding on #4, comic relief, Neltharion may periodically quest-block a group of adventurers. He's so powerful that he can effortlessly complete most quests that Adventurers would struggle with. This can be used for humorous purposes, similar to Scrat and his acorn in Ice Age. This can also be used to illustrate sudden mood shifts, such as if the Adventurer's frustration at this suddenly takes a darker or more dramatic turn. For instance, at the fact that all their months & years long efforts advancing a quest-line were wasted, that their comrades died for a cause that Nel effortlessly rendered meaningless.

And he's elaborated on the fifth as well...

Expanding on #5, tools & cannon fodder, the adventurers could be extremely useful to Neltharion's antagonists. For instance, one major strategic mistake Garrosh made in Wrath of the Warchief was to attack Neltharion directly and openly; to reveal his involvement before he had achieved victory. This meant Neltharion knew exactly who to counterattack when Garrosh's plan failed. Garrosh should not have revealed his involvement until he had confirmed victory was achieved (as is possible in the steam explosion / reactor scenario).

The other thing that I could do to add some of you WoW players into the story is use a few of you as cannon fodder.  Heehee....

If ever I need someone to die, a Player Character would be good to do that with.

I think I had Nel kill a few of them in Orgrimmar when he decided to go Godzilla there.

But here is how we really add the mentality of the player character into the story.

Of course, many adventurers are purely in it for the money. A large proportion of Players fit into this category. 

So while there is a spectrum of financial interest among adventurers, nearly all have some financial motivation. And for most this is likely the primary motivation. They don't care for much else, including their victims or the collateral damage they cause. They don't care about the lore, the history, the characters they attack, or the inter-personal relationships among those they attack.


So the adventurers could be used to shed light on this fact and the deep problems it causes. Both to Lore, the other characters, and to Azeroth's very survival.

Basically....

photo Deathwing-Wallpaper-1080x1920_zpsa3d9e420.jpg

Yup.

And really, that dude must be huge considering that I've estimated Neltharion to be about over 100 meters to the withers (shoulders cuz he's mostly a quadruped).  Or because of artistic license due to the fact it is difficult to show some guy slaying Deathwing when he's the size of an ant against Deathwing.

Which is why, this image of mine depicted Garrosh and Grom a little bigger.  

The Black's Rage by Ghostwalker2061

Because, yeah, it's hard to create a dramatic scene with human-sized character when the thing they're going after makes them look like ants.

Don't worry, I might do a Garrosh solitary with Nel and have it look something like Attack on Titan or something.

Maybe like this?

photo eren_and_kirito_vs_colossal_titan_by_siegxionhart-d6hvyjo_zps71d11923.jpg

Because that anime is kinda cool.

Well, Math Nut also gives some interesting things in how this can play into stuff with Garrosh.  Especially since in my story, he's all about either figuring out a way to kill Nel or control him.  Which ever suits him.

I got this little comment from a guy on the The Black's Rage image.

But from reading your description, two things stand out to me: 1: that would be an awesome battle to behold, and 2: I just don't see Neltharion losing to Grom and Garrosh, even with the Iron Horde's help.

Which I had to explain something to him...

That's because you're going by the game version.  Yes, the game version Garrosh wouldn't be able to even make a dent into Neltharion's armor, but the AU story Garrosh is an actual threat.

Garrosh can take on Neltharion in the AU because Neltharion is there in the story.  In the game, Deathwing dies, so Garrosh doesn't have to make any extra effort in order to either stay off of Neltharion's radar, or figure out how Neltharion's powers work so he could use said powers to his advantage.

In the AU, because Neltharion is there, and that he is involved in the lives of mortals, Garrosh has to make that extra effort.  He studies Neltharion...he figures out how to use his Shamans to mimic Neltharion's abilities and power.  He also figures out how to exploit Neltharion's weaknesses, his emotional weakness (due to Nel's trauma of being abused for 10,000 by Old Gods) and a physical weakness that Neltharion never knew he had.

The Garrosh in that image is completely different from the game.

That's right, guys, this is not the game.  Because Neltharion is in the picture and he's involved with things, a bit more than Deathwing was in Cataclysm, he's shown he's a bit of a threat to Garrosh.  Garrosh has to step up his game to win against Neltharion, and that is why he can.  

Yes, if all of a sudden, we put Garrosh from the Cannon Game into my story, he wouldn't know what to do, but this Garrosh is different.

Garrosh's Prisoner by Ghostwalker2061

A LOT DIFFERENT!

He is an actual threat to Neltharion.  This is Garrosh when he HAS something bigger than the Alliance to face.

So, because of that, Math Nut has done this...

The various adventurer guilds would also be in competition with each-other, just like real-world corporations. The different bands of mercenaries compete to complete various quests first. A clever adversary like Garrosh could use this very effectively:
  1. Use the competition to bid down the cost of the adventurer's services. This makes it cheaper to use them to attack Nel and others, allowing the Horde to throw more enemies at Nel for a given price.
  2. Give the same quests to multiple different Adventurers & Guilds. 
    • This would throw multiple antagonists at Nel, and he'd have to deal with them all. And only one group needs to succeed to complete the quest for Garrosh, while Nel has to succeed every time. 
    • The competition will also drive the Adventurers to greater lengths to complete their objective.
  3. Position Nel as a villain, and indicate that other people are working to eliminate the "menace". This gives the adventurers a psychological payoff that makes them feel better about their base financial incentive, and uses the peer pressure of the other guilds to help convince them.
    • Could be used to make guilds work together on especially complicated plans.
Yeah, we might just build a power plant out of Nel and use him for the purpose of the Iron Horde's factories.

This comes to mind...

photo ScreenShot2014-10-02at121403AM_zpsa61470ec.png

Yup, Garrosh is the villain in my stories.

But he's a competent one.

So, what do you guys think?  You think this can be done or not?


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chaoswolf1982's avatar
I still can't help but think of something I read once, a long while back - The biggest reason why the player characters don't show up in lore is because WoW lore is weird enough without having things in it like "And lo, the mighty beast was slain, through the heroic efforts of the warrior Meatshield and his companions the healer Priestitute, the mage Pewpewlazer, the rogue Gankurface, and the hunter Gimmelootz with his loyal pet boar Baconator."